Hey there I’m

Charn

I’m a UX/UI and Game Designer with a passion for creating visually compelling and enjoyable experiences. I recently graduated in the top 4.5% of my class from the University of Utah with a B.S. in Games.

I’ve worked on a range of projects, including developing an in-game event and a new game mode at Garena, as well as redesigning the university’s class enrollment system to improve usability.

I enjoy tackling design challengesβ€”whether it’s boosting player engagement or making complex systems feel simple and intuitive.

Selected Works

First Skills:

UX I UI Designer

Entertainment Ranked Mode

Matching Cards

University Audit

Second Skills:

Games Designer

Ayathara (Level)

The Lost Temple (Level)

Sara Thai (Environment)

  • "Charn is highly creative and an incredible communicator. The best thing about Charn is that he is teachable but also full of ideas of his own. You can tell that he has ownership over the quality of his work. I loved being Charn's professor because he asked meaningful, thoughtful questions in class, and reacted very well when he received feedback on ways to improve his level design."

    Jennifer Egan (Level Designer at Warner Bros. Games | Avalanche)

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